Adjusted healtbar player 2

This commit is contained in:
Christian
2024-08-25 22:32:56 +02:00
parent 3f2b519820
commit ae750f236d

View File

@@ -120,7 +120,7 @@ class Player(GameObject):
class Player2(Player):
def __init__(self, name, screen, pos_x, pos_y, width, height, image=None) -> None:
super().__init__(name, screen, pos_x, pos_y, width, height, image)
self.healthbar = interface.Healthbar(screen, "Player1", screen.get_size()[0]-320, screen.get_size()[1]-80, 300, 10, self.get_health())
def handle_input(self, event:pygame.event.EventType):
if(event.type == pygame.KEYDOWN and event.key == pygame.K_a):
self.keymap["left"] = True