diff --git a/GameObject.py b/GameObject.py index 878fdac..04e22ee 100644 --- a/GameObject.py +++ b/GameObject.py @@ -120,7 +120,7 @@ class Player(GameObject): class Player2(Player): def __init__(self, name, screen, pos_x, pos_y, width, height, image=None) -> None: super().__init__(name, screen, pos_x, pos_y, width, height, image) - + self.healthbar = interface.Healthbar(screen, "Player1", screen.get_size()[0]-320, screen.get_size()[1]-80, 300, 10, self.get_health()) def handle_input(self, event:pygame.event.EventType): if(event.type == pygame.KEYDOWN and event.key == pygame.K_a): self.keymap["left"] = True