Added fps label

This commit is contained in:
Christian
2024-08-15 12:30:22 +02:00
parent 21d0149c06
commit ae2e28cfca

View File

@@ -188,7 +188,9 @@ while(gamestate):
enemy.firecontrol(screen)
label1 = font1.render(F"Score: {player1.points}", True, (255,0,0))
screen.blit(label1, ((screen.get_size()[0]/2)-(label1.get_size()[0]/2), screen.get_size()[1]-50))
fps_label = font2.render(F"FPS: {int(clock.get_fps())}", True, (255,0,0))
screen.blit(label1, ((screen.get_size()[0]/2)-(label1.get_size()[0]/2), screen.get_size()[1]-50))
screen.blit(fps_label, (screen.get_size()[0]-fps_label.get_size()[0]-10, screen.get_size()[1]-25))
screen.blit(hash_label, (25, screen.get_size()[1] -25))
#if(mouse_pos <= (image.topleft+image.size) and mouse_pos >= image.topleft):