Added Spaceship image for example
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_5587d010-1481-491b-8ce6-5e3dbc14e74e.jpeg
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_5587d010-1481-491b-8ce6-5e3dbc14e74e.jpeg
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After Width: | Height: | Size: 186 KiB |
10
test.py
10
test.py
@@ -70,16 +70,8 @@ while(gamestate):
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pos_x = mouse_pos[0]
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pos_x = mouse_pos[0]
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pos_y = mouse_pos[1]
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pos_y = mouse_pos[1]
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#Rendere alle Objecte in objects Liste
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player.firecontrol(screen)
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player.firecontrol(screen)
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for projectiles in GameObject.Projectile.shots:
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for projectiles in GameObject.Projectile.shots:
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projectiles:dict
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projectiles:dict
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for key, projectile in projectiles.items():
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for key, projectile in projectiles.items():
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@@ -92,6 +84,8 @@ while(gamestate):
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player.points += 10
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player.points += 10
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index = spawned_enemys.index(enemy)
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index = spawned_enemys.index(enemy)
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del spawned_enemys[index]
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del spawned_enemys[index]
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index = GameObject.Projectile.shots.index(projectiles)
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del GameObject.Projectile.shots[index]
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print(F"Player-Points: {player.points}")
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print(F"Player-Points: {player.points}")
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if(pygame.Rect.colliderect(projectile.rect, player.rect)):
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if(pygame.Rect.colliderect(projectile.rect, player.rect)):
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print("Game-OVer")
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print("Game-OVer")
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