Files
test/Enemy.py
2024-08-08 13:03:12 +02:00

17 lines
447 B
Python

import pygame
import GameObject
import Utils
class Enemy(object):
def __init__(self, name, pos_x, pos_y, image) -> None:
spawned_enemy = list()
self.name = name
self.image = image
self.pos_x = pos_x
self.pos_y = pos_y
self.obj = GameObject.GameObject("Enemy", 0, 0, image)
pass
def render(self, screen:pygame.Surface):
screen.blit(self.image, (self.pos_x, self.pos_y))