Some changes...
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5
main.py
5
main.py
@@ -1,5 +1,6 @@
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import pygame
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import Tilemap
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import Animation
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pygame.init()
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@@ -29,10 +30,10 @@ def main():
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while running:
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# Framerate auf 30 Frames pro Sekunde beschränken.
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# Pygame wartet, falls das Programm schneller läuft.
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clock.tick(30)
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clock.tick(60)
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# screen Surface mit Schwarz (RGB = 0, 0, 0) füllen.
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screen.fill((0, 0, 0))
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screen.fill((198, 209, 255))
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# Alle aufgelaufenen Events holen und abarbeiten.
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for event in pygame.event.get():
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