Moved enemy class to gameobjects

This commit is contained in:
Christian
2024-08-09 09:49:19 +02:00
parent 63cb8f6dd2
commit 334df6bb25
3 changed files with 37 additions and 45 deletions

View File

@@ -1,6 +1,5 @@
import pygame
import GameObject
import Enemy
import Utils
import random
@@ -19,7 +18,7 @@ testimage = Utils.load_image("Rastergrafik.png")
#testimage.set_colorkey((255,0,255), pygame.RLEACCELOK)
enemy = Enemy.Enemy("Enemy-1", (screen.get_size()[0]/2) -30,30,35,35, screen, testimage)
enemy = GameObject.Enemy("Enemy-1", (screen.get_size()[0]/2) -30,30,35,35, screen, testimage)
player = GameObject.Player("TEST", (screen.get_size()[0]/2)-17, screen.get_size()[1]-100, 35, 35, testimage)