Moved enemy class to gameobjects
This commit is contained in:
3
test.py
3
test.py
@@ -1,6 +1,5 @@
|
||||
import pygame
|
||||
import GameObject
|
||||
import Enemy
|
||||
import Utils
|
||||
import random
|
||||
|
||||
@@ -19,7 +18,7 @@ testimage = Utils.load_image("Rastergrafik.png")
|
||||
|
||||
#testimage.set_colorkey((255,0,255), pygame.RLEACCELOK)
|
||||
|
||||
enemy = Enemy.Enemy("Enemy-1", (screen.get_size()[0]/2) -30,30,35,35, screen, testimage)
|
||||
enemy = GameObject.Enemy("Enemy-1", (screen.get_size()[0]/2) -30,30,35,35, screen, testimage)
|
||||
player = GameObject.Player("TEST", (screen.get_size()[0]/2)-17, screen.get_size()[1]-100, 35, 35, testimage)
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user