23 lines
477 B
Python
23 lines
477 B
Python
import pygame
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class GameObjects():
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def __init__(self, name, posx:int, posy:int, sprite:str) -> None:
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self.posx = posx
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self.posy = posy
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self.name = name
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self.sprite:str = ""
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self.rect:pygame.rect
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if(sprite != ""):
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pygame.image.load(sprite)
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pass
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def move(self, x,y):
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self.posx = x
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self.posy = y
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pass
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def draw(self):
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pygame.Surface.blit()
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pass |