Files
test/weapons.py
Christian 31384e03df Added readme.md
Added keybind F9 for window mode
Player gets damage if he gets hit by enemy projectile
2024-08-18 14:54:56 +02:00

11 lines
482 B
Python

import GameObject
class Laserblaster(GameObject.Weapons):
def __init__(self, name, pos_x, pos_y, width, height, damage:int, firerate:int, duration:int, screen, image=None) -> None:
super().__init__(name, pos_x, pos_y, width, height, damage, firerate, duration, screen, image)
self.screen = screen
self.image = image
def fire(self):
self.projectile = GameObject.Projectile("Enemy", self.pos_x, self.pos_y, 5, 10, self.screen, 2, self.image)