Files
test/weapons.py
Christian 89c5dcc6d1 Added requirements.txt
Fixed projectilespawn from enemys
2024-08-26 22:03:26 +02:00

11 lines
483 B
Python

import GameObject
class Laserblaster(GameObject.Weapons):
def __init__(self, name, pos_x, pos_y, width, height, damage:int, firerate:int, duration:int, screen, image=None) -> None:
super().__init__(name, pos_x, pos_y, width, height, damage, firerate, duration, screen, image)
self.screen = screen
self.image = image
def fire(self):
self.projectile = GameObject.Projectile("Enemy", self.pos_x, self.pos_y, 5, 10, self.screen, 2, self.image)