Files
test/Animation.py
2024-08-07 21:21:17 +02:00

27 lines
772 B
Python

import pygame
class Animation(object):
def __init__(self, image, start_x, start_y, num, width, height, duration) -> None:
self.image = image
self.start_x = start_x
self.start_y = start_y
self.num = num
self.width = width
self.height = height
self.duration = duration
self.time = 0
self.current = 0
def render(self, screen, pos):
screen.blit(self.image, pos, pygame.Rect(self.start_x + (self.width * self.current), self.start_y, self.width, self.height))
def update(self, time=1):
self.time += time
if self.time > self.duration:
self.time = 0
self.current += 1
if self.current >= self.num:
self.current = 0