From 5b8f38bab2cf031ba2d9248de3b5a46254168e40 Mon Sep 17 00:00:00 2001 From: Christian Date: Mon, 12 Aug 2024 15:54:08 +0200 Subject: [PATCH] Added movementqueue for AI --- GameObject.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/GameObject.py b/GameObject.py index 952bcfe..4ddc84f 100644 --- a/GameObject.py +++ b/GameObject.py @@ -124,9 +124,11 @@ class Player2(Player): object.animate("DOWN") class Enemy(GameObject): + movementqueue = list() def __init__(self, name, pos_x, pos_y, width, height, screen, image=None) -> None: super().__init__(name, pos_x, pos_y, width, height, image) self.screen = screen + self.movespeed = 10 def fire(self, screen): #print("Schieße!!!!")