Changed some classes
This commit is contained in:
14
test.py
14
test.py
@@ -19,7 +19,15 @@ testimage = Utils.load_image("Rastergrafik.png")
|
||||
|
||||
objects = list()
|
||||
|
||||
enemy1 = Enemy.Enemy("Penner", 500, 500, image_enemy)
|
||||
c = 0
|
||||
y = 10
|
||||
for x in range(10):
|
||||
objects.append(Enemy.Enemy("Penner", 500, y, 35, 35, image_enemy))
|
||||
y += 35
|
||||
|
||||
|
||||
|
||||
print(F"{len(GameObject.GameObject.objects)}")
|
||||
|
||||
|
||||
gamestate = True
|
||||
@@ -54,13 +62,15 @@ while(gamestate):
|
||||
#Rendere alle Objecte in objects Liste
|
||||
for object in objects:
|
||||
object:GameObject.GameObject
|
||||
|
||||
|
||||
if(pygame.mouse.get_pressed()[0]):
|
||||
object.setpos(mouse_pos[0], mouse_pos[1])
|
||||
|
||||
object.render(screen)
|
||||
|
||||
enemy1.render(screen)
|
||||
|
||||
|
||||
#if(mouse_pos <= (image.topleft+image.size) and mouse_pos >= image.topleft):
|
||||
# print("HIIIIITTT!!!!")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user