import pygame pygame.init() MAINSCREEN_SIZE = (1024,768) MAINSCREEN = pygame.display.set_mode(MAINSCREEN_SIZE) pygame.display.set_caption("PACMAN") clock = pygame.time.Clock() WEISS = (255,255,255) SCHWARZ = (0,0,0) GRUEN = (0,255,0) ROT = (255,0,0) PLAYGROUND = pygame.Surface((1024,728)) gamestate = True while(gamestate==True): MAINSCREEN.fill(WEISS) PLAYGROUND.fill(WEISS) for event in pygame.event.get(): if (event.type == pygame.QUIT): print("Programm wird geschlossen!") gamestate = False if (event.type == pygame.KEYDOWN): if (event.key == pygame.K_UP): print("hoch") if (event.type == pygame.KEYDOWN): if (event.key == pygame.K_DOWN): print("runter") if (event.type == pygame.KEYDOWN): if (event.key == pygame.K_LEFT): print("links") if (event.type == pygame.KEYDOWN): if (event.key == pygame.K_RIGHT): print("rechts") pygame.display.flip() clock.tick(60)