Initialcommit
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45
main.py
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45
main.py
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import pygame
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pygame.init()
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MAINSCREEN_SIZE = (1024,768)
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MAINSCREEN = pygame.display.set_mode(MAINSCREEN_SIZE)
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pygame.display.set_caption("PACMAN")
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clock = pygame.time.Clock()
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WEISS = (255,255,255)
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SCHWARZ = (0,0,0)
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GRUEN = (0,255,0)
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ROT = (255,0,0)
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PLAYGROUND = pygame.Surface((1024,728))
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gamestate = True
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while(gamestate==True):
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MAINSCREEN.fill(WEISS)
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PLAYGROUND.fill(WEISS)
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for event in pygame.event.get():
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if (event.type == pygame.QUIT):
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print("Programm wird geschlossen!")
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gamestate = False
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if (event.type == pygame.KEYDOWN):
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if (event.key == pygame.K_UP):
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print("hoch")
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if (event.type == pygame.KEYDOWN):
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if (event.key == pygame.K_DOWN):
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print("runter")
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if (event.type == pygame.KEYDOWN):
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if (event.key == pygame.K_LEFT):
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print("links")
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if (event.type == pygame.KEYDOWN):
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if (event.key == pygame.K_RIGHT):
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print("rechts")
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pygame.display.flip()
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clock.tick(60)
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