Code cleanup

Added testmodel bitmap
Added Prototype for imagemodels
This commit is contained in:
2024-01-15 22:01:13 +01:00
parent 3e56abba63
commit e01d187ea5
3 changed files with 19 additions and 10 deletions

View File

@@ -19,7 +19,7 @@ class GameObject():
__movedirection = {"up":False, "down":False, "left":False, "right":False}
def __init__(self, name:str, surface, mainscreensize:tuple, posx_init:int=0, posy_init:int=0, move_speed:int=0, is_player:bool = False, is_rect:bool = True, rect_size:tuple = (10,10)) -> None:
def __init__(self, name:str, surface, mainscreensize:tuple, posx_init:int=0, posy_init:int=0, move_speed:int=0, is_player:bool = False, is_rect:bool = True, rect_size:tuple = (10,10), image = str()) -> None:
self.__name = name
self.__pos_x = posx_init
self.__pos_y = posy_init
@@ -37,6 +37,14 @@ class GameObject():
self.__surface = surface
self.__mainscreensize = mainscreensize
self.__score = 0
self.__imagepath = image
self.__imageloaded = 0
if(len(self.__imagepath) > 0):
print(self.__imagepath)
test = pygame.image.load(self.__imagepath).convert()
self.__surface.blit(test, (10,10))
#self.__rectobjekt = rect