Code cleanup

Update GameObject class
Added some functions to User class
Updated gameending highscore upload to database
This commit is contained in:
2024-01-07 21:33:13 +01:00
parent 17e258f408
commit c146a58904
3 changed files with 52 additions and 11 deletions

View File

@@ -1,4 +1,5 @@
import pygame
import random as rand
class GameObject():
__color = (0,0,0)
@@ -13,6 +14,7 @@ class GameObject():
__is_player = False
__is_rect = False
__has_follower = False
__score:int
count = 0
__movedirection = {"up":False, "down":False, "left":False, "right":False}
@@ -34,6 +36,7 @@ class GameObject():
self.__pos_lf_y = 0
self.__surface = surface
self.__mainscreensize = mainscreensize
self.__score = 0
#self.__rectobjekt = rect
@@ -133,6 +136,9 @@ class GameObject():
def get_playermovedirection(self):
return self.__movedirection
def get_player_score(self) -> int:
return self.__score
def has_follower(self):
return self.__has_follower
@@ -155,6 +161,11 @@ class GameObject():
self.__pos_lf_x = x
self.__pos_lf_y = y
def update_player_score(self, score_from_entity):
if(score_from_entity > 0):
self.__score += score_from_entity
def collide(self, GameObject) -> bool:
#print(GameObject)
#print(GameObject.get_rect())
@@ -175,9 +186,11 @@ class GameObject():
class Follower(GameObject):
class Block(GameObject):
__score = int()
def __init__(self, name: str, surface, mainscreensize: tuple, posx_init: int = 0, posy_init: int = 0, move_speed: int = 0, is_player: bool = False, is_rect: bool = True, rect_size: tuple = ...) -> None:
super().__init__(name, surface, mainscreensize, posx_init, posy_init, move_speed, is_player, is_rect, rect_size)
self.__score = rand.randint(5, 50)
def set_position_player(self, pos:tuple, playermovedirection:list, debug=False):
if(playermovedirection["up"]):
@@ -193,4 +206,7 @@ class Follower(GameObject):
super().set_position((pos[0]-super().get_rect_size()[0],pos[1]))
print(pos)
def test(self):
print(super().get_position())
print(super().get_position())
def get_score(self) -> int:
return self.__score