From a82439056690c3de9cd65d26f64ef43d755e07f8 Mon Sep 17 00:00:00 2001 From: administrator Date: Sat, 20 Jan 2024 09:39:22 +0100 Subject: [PATCH] Code cleanup --- modules/GameObject.py | 5 +---- pygame-test.py | 2 +- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/modules/GameObject.py b/modules/GameObject.py index 766edbf..b4b6d01 100644 --- a/modules/GameObject.py +++ b/modules/GameObject.py @@ -207,7 +207,4 @@ class GOIMAGE(GameObject): def draw(self): surface = self.get_surface() - surface.blit(self.__image, self.get_position()) - pass - - \ No newline at end of file + surface.blit(self.__image, self.get_position()) \ No newline at end of file diff --git a/pygame-test.py b/pygame-test.py index 480697a..d07cb2f 100644 --- a/pygame-test.py +++ b/pygame-test.py @@ -103,7 +103,7 @@ while active == True: for event in pygame.event.get(): if (event.type == pygame.QUIT): print("Programm wird geschlossen!") - print(spawned_entities, end="\n") + #print(spawned_entities, end="\n") active = False elif (event.type == pygame.KEYDOWN): if (event.key == pygame.K_UP):