SOme changes on Labelclass

This commit is contained in:
2024-02-13 19:59:14 +01:00
parent 187803d3f7
commit 2e9bbc7d19
2 changed files with 13 additions and 10 deletions

View File

@@ -1,18 +1,19 @@
import pygame
class Label:
def __init__(self, surface:pygame.Surface, is_rect=False, pos=tuple) -> None:
self._surface = surface
def __init__(self, is_rect=False, pos=tuple, size=tuple, mainsurface=pygame.Surface) -> None:
self._surface = pygame.Surface(size)
self._mainsurface = mainsurface
self._is_rect = is_rect
self._pos = pos
self._size = size
def input_label(self):
pass
def get_surface(self):
return self._surface
def draw(self):
if(self._is_rect):
print("Zeichne ein Rechteck")
rect = pygame.draw.rect(self._mainsurface, (0,0,0), (self._pos[0],self._pos[1], self._size[0], self._size[1]), 1)
else:
print("Zeichne Surface!")